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[Updated] Speedrunner Completes Breath Of The Wild In 25 Minutes, 30 Seconds

By Rhiannon Bevan


Speedrunner Player 5 breaks down Breath of the Wild's 50-hour story to just 25 minutes and 30 seconds.


He beat the record again the following night, making it 0:25:23. Goddamn.

Original story:

Despite being so open that you can take on the final boss whenever you fancy it, The Legend of Zelda: Breath of the Wild is a long, long game. Well, if you're not speedrunning it at least.

Speedrunner Player 5 has just achieved the Any Percent world record in Breath of the Wild, completing the monstrously large Switch game in just 25 minutes and 30 seconds. This is a fraction of how long an ordinary playthrough would take, which will set you back anywhere in between 50 to 100 hours.

Related: One Mario Kart 64 Speedrunner Now Holds The World Record On Every Single Course

As seen in the stream archive, Player 5 smashes through the game using exploits, glitches, and pure skill. This time of a little over 25 minutes beats the previous record by just 3 seconds, which Player 5 also held.

The Any Percent category involves simply getting to the end of the game as fast as possible, by any means necessary. This means glitches can be used, and none of the side content has to be completed. Almost always being the shortest category, it also tends to attract the most competition, so runs get optimized quickly and every second counts.

As you may expect, the world record for the 100 Percent category is a tad on the long side...sitting at 17 hours and 35 minutes. This involves not only beating the final boss, but also collecting all container upgrades, completing everything in the adventure log, obtaining all the key items, and much, much more. Oh, and if that wasn't daunting enough for you, there's also a 100 Percent Damageless category, which, as the name suggests, does indeed mean doing all of the above without taking any damage whatsoever.

For something a bit calmer, there's a Dog-Percent category, where Link simply makes his way throughout Hyrule, feeding every pup he comes across. The record for that currently sits at 1 hour and 14 minutes.

Source: speedrun.com

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About The Author
Rhiannon Bevan (425 Articles Published)

Rhiannon is a News Editor at TheGamer, and can often be spotted preaching the good word about Dragon Age: Origins. Which is the best game, in case you didn't know.

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Sours: https://www.thegamer.com/breath-of-the-wild-speedrun-world-record-any-percent/

We're packing our paraglider, drawing back our Great Eagle Bow, and sharpening our Master Swords as we once again swoop down onto the Hyrule Plains for another round with The Legend of Zelda: Breath of the Wild. While most of us polished off the open-world behemoth when it first released alongside the Nintendo Switch in March 2017, the game's community is alive and well - constantly finding new ways to lure us back.


While we wait for Breath of the Wild 2's mythical release, more and more fans are heading back into the OG to remember what made it so great in the first place. Up there with The Legend of Zelda: Ocarina of TimeBotW isn't only a defining Zelda game, but one of the most influential games ever made. One way to get fans back in their Extravagant Saddle and riding across this vast wilderness is speedrunning. Although Breath of the Wild speedruns are nothing new, the latest could be the hardest ever.


What is the new Breath of the Wild speedrun?

According to Speedrun.com, the current record to complete Breath of the Wild at any percent in the original game is a nippy 26m 0s, but if you want to 100% the title, it'll take a whopping 18h 26m 27s (and that's the fastest). If you're looking at the extended version, that grows to 22h 50m 30s. Basically, speedrunning BotW sometimes isn't that speedy. The latest speedrun is even more of a challenge as you have to mount every creature in the game.


The brainchild of speedrunner Joedun, the mount% speedrun was originally born from the idea of riding the fan-favourite Sidon. Those who've played the game will remember the hunky Zora prince helps you get to the Divine Beast Vah Ruta when you ride him like a jet ski. Joedun's original plan was to have players simply get to riding Sidon as fast as possible. However, knowing the speedrunning community would demand something with a little more substance, he added the rule that you had to ride every mountable beast. That's where the real challenge comes in, thanks to the inclusion of the Lord of the Mountain horse.


Why is the Breath of the Wild speedrun so hard?

Joedun's mount% speedrun is extra hard thanks to the unpredictable spawn of the Lord of the Mountain. The brilliant white steed only spawns once, which is on the day of a waxing crescent moon. It can show up at any point during this 24-hour period in-game, and only if you're not in the Satori Mountain region. In the video, Joedun said, "Turns out the length of the time it spawns for is also random". This explains why some players have reported seeing it despawn in a flash. It's something Joedun called a "pain in the ass" during his run. You can make this a little easier by changing the time as soon as you can, but still, it's a tricky one.

In the video, Joedun briefly goes over some of the weird and wonderful BotW speedruns, including our personal favourite ("Butter Dog Dog Wit Da Butter On Him%") where you have to try and land a stick of butter on a dog as fast as you can. If you think you can beat Joedun's impressive mount everything time of 58m 18s, he's offering a reward to wannabe speedsters between now and May 6. The fastest time will win you $100, while second place gets $5,  and third earns $20. If you think you're the No.1 Zelda fan, you might as well give it a shot. Will you take on the challenge of mount%'s Breath of the Wild speedrun gauntlet?


Stay up to date with all the latest esports and gaming news by checking out our social channels here: Twitter | Facebook | Discord 

Images via Nintendo

Sours: https://www.ggrecon.com/articles/breath-of-the-wild-speedrun/
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Breath Of The Wild Speedrunning Has Changed A Lot In Two Years

Yesterday, speedrunner sketodara01417 completed a speedrun for The Legend of Zelda: Breath of the Wild in slightly over half an hour. As someone who used to casually speedrun the game, I was awestruck at how much things have changed. New glitches and massively different movement techniques have radically altered the game into something breathtaking to watch.

Sketodara01417's speedrun, a no Amiibo, Any% run that sought to complete the game as quickly as possible, clocked in a 30 minutes and 11 seconds and set a new record. The first speedrun under one hour occurred in March 2017, the month of the game’s release. At the time, it was a mixture of sprinting, horse riding, and some creative hang-gliding. Over time, it grew to incorporate more tricks, including important “stasis launches.” That’s a technique where speedrunners would freeze an object, such as a rock or tree trunk, using Link’s stasis rune, smack it with a weapons like a sword or axe to prep it to fly into the air, and either grab onto it before it launched, and ride it great distances or allow themselves to get hit by it, using the damage to fly into the air. I used to speedrun using some of these techniques. Returning to Breath of the Wild speedruns now shows a very different speedrun with some of the most jaw-dropping tricks I’ve seen in a game.

The most drastic changes use a trick called the bullet time bounce. This technique, first discovered last August by Chinese players experimenting with the game, involves jumping onto an enemy using Link’s shield and hitting them at a specific angle that launches Link extremely fast. This trick, alongside a glitch that allows players to clip inside of structures, completely changes the once-familiar route around the Great Plateau that I once knew. In fact, it reverses the order of the shrines that players complete to get Link’s powers. It used to be, way back in ancient times, runners would go from the Bomb Shrine to Magnesis to Cryonis to Stasis. Sketodara does this backwards, climbing up behind the Shrine of Resurrection and rushing to grab a bow and arrows, alongside a pot lid that he uses as a shield. From there, they are able to enter into shrines—starting with the Stasis Shrine—by using the shield to clip inside the structure and use the elevator to get inside. This trick allows them to avoid unnecessary cutscenes like upgrading their Sheikah Slate at the game’s first tower.

It turns out that the shield is one of the most busted items in Breath of the Wild. Beyond allowing players to pass larger gaps thanks to shield-jumping, it allows out of bounds clipping to make it easier to break into shrines and even avoid hazards in the difficult Trials of the Sword. But it’s as Sketodara leaves the Cryonis Shrine that its power becomes clear. The bullet time bounce is an astounding glitch, and Sketodara uses it to launch off a Moblin’s head across the Plateau and land right at the Magnesis Shrine. The earliest speedruns used a technique called “whistle sprinting” to allow Link to sprint without losing stamina and rush from shrine to shrine. In other cases, shield surfing was used to cross terrain. The bullet time bounce bypasses the need for this, making it possible to essentially super jump from one crucial point to the next. In all, it takes Sketodara about 16 minutes to escape the Great Plateau. For a slowpoke novice like me, it would often take 40 minutes.

In the earliest days of Breath of the Wild speedruns, Hyrule Field presented a unique problem. Getting to Hyrule Castle meant one of two things: finding a wild horse and taming it, or using an amiibo statue to summon Epona. Amiibos were controversial for Breath of the Wild speedrunners, even if amiibos themselves are very easy to spoof. Epona became less and less necessary as stasis launch techniques developed. It was eventually possible to cross most of Hyrule Field using trees to stasis-launch and glide over the distance. To get to Hyrule Castle, runners would perform “Stasis to Castle,” using a rock slab and stasis-launching from some ruins into the castle. Sketodara doesn’t do any of that. By bullet-time-bouncing off a Moblin outside the Temple of Time, they are able to use the glider to fly over all of Hyrule Field and land at the castle. It takes a little less than a minute, and it’s one of the most gorgeous things I’ve ever seen. You can skip right to that and watch it here.

From here, the speedrun actually starts to feel familiar. Much of Hyrule Castle is about grabbing weapons to use against the Ganon Blights and Calamity Ganon. That means heading to the armory and also blowing up a wall along the way to grab a Royal Guard’s sword. There’s also some cooking. Although Sketodara grabbed the necessary items from different places on the Plateau, they still stop in the banquet hall to craft a damage-boosting mighty elixir to help in the upcoming boss fights.

Not to make this all about me but I’ll note that Ganon Blights are where most of my old runs died; that stuff is hard even with a mighty elixir. Speedrunners make it look incredibly easy, particularly thanks to a trick that allows them to stun-lock Calamity Ganon’s final phase and keep smacking him until he’s dead. In Sketodara’s case, a mixture of aggressive arrow shooting and this stun-lock technique bring him to the final boss fight against Dark Beast Ganon. This fight is something of “gimme,” but it is possible to stumble in the final moments. Sketodara nails it, ending with a speedrun that improves the Any% record by around 40 seconds.

For a while, I’d let my gaze wander off Breath of the Wild. Returning to speedruns shows a vibrant and exciting Any% run that’s been completely altered. It’s faster, yes, but it also showcases some of the most wild and exciting glitches currently in the game. Breath of the Wild keeps breaking apart with new techniques. Thanks to the tireless work of speedrunners, it’s possible we might even see it completed in under half an hour sometime very soon.

Looking at it all, I can’t help but think about what speedrunner gymnast86 said after completing the first sub-one hour run.

“A game like this takes a while to get good,” he said. Looking at how things are now, I’d say we’re definitely there.

Sours: https://kotaku.com/breath-of-the-wild-speedrunning-has-changed-a-lot-in-tw-1832436680
BotW Any% 25:06 [WR]

There is no force on Earth more patient than a video game speedrunner. In late January, The Legend of Zelda: Breath of the Wild expert joedun became the first person to ever complete a 100% speedrun of the game while taking zero damage, and while that’s a feat unto itself, the road there was grueling.

A 100% speedrun really does mean everything. You need to beat the game, yes, but you also need to collect all container upgrades, finish your adventure log, find all 900 Korok seeds, obtain all the key items, and fully upgrade every permanent weapon and armor — along with standard things, like beating every shrine.

And you need to do all of that without taking a single hit to your health points. In a game where it’s extremely easy to hurt yourself just trying to stasis a random object into the air, such a challenge might sound impossible.

For a while, it was. Joedun told Polygon that it took months of failed tries to get his first official clear. When he finally pulled it off, his chat erupted in a sea of “EZ Clap” messages.

“The most challenging aspect was definitely never giving up,” he said in an email. “You see, I failed that run 100+ times, with 3 of those times being 30+ hours in. To keep pushing myself to not give up and not let the game beat me was definitely the hardest.”

Imagine spending dozens of hours on a save file only to have to abort it entirely because of some happenstance of bad luck. There was one time, Joedun recalled, about 33 hours into an attempt, where he was trying to get some dragon pieces from Farosh. The farming area is full of Chu Chus, which drop jellies after being killed. These jellies can become charged with an element. In this scenario, Joe Dun defeated the Chu Chu just fine, but then he went into a cave with Electric Keese in it. You can probably see where this is going.

“So some of the Keese start chasing me,” he recalled. “It isn't a big deal, I just shoot them and carry on. Well, it just so happens that when shooting at them, they were hovering over the jelly, which then changes to electric jelly.

“Then with the weird BOTW laws it triggers the jelly to send an electric arc as soon as I kill the Keese, which connects to my arrow, then to my bow, and then eventually Link.”

Link only lost a quarter of a heart. But that’s all it takes to get disqualified.

In the clip, Joedun immediately pauses the game and grabs his face. It’s flush with disbelief; the chat is horrified. He had, at that point, collected over 800 Korok seeds and killed nearly 70 bosses, and it didn’t matter. Back to the start it was.

Why go through such trouble? It’s a good way to pass the time right now, he told Polygon.

“I got plenty of time because of the pandemic, and I’ve learned tons of things about the game, so why not put myself in the ultimate Breath of the Wild test?” he said.

Joedun isn’t the first person to attempt the challenge; he picked it up after other runners had a go at it. He hopes that now that a record has been set — 31 hours, 58 minutes, and 9 seconds — someone might contest him for the crown. But he’s not sitting idly by waiting for that to happen. Instead, Joedun is already planning even more grueling versions of the speedrun. He’ll try it again with The Masters Trials downloadable content installed, which is more difficult than the base game.

Eventually, Joedun wants to try his hand at completing a 100% damageless run with no glitches at all. One can only wonder how long this might take, given that glitches are a big part of his current world record. Despite using things like duping items and moon jumping — which allows for infinite height — the 100% damageless run still took dozens of hours. But hey, that’s part of the fun.

“If people want to one-up me, that would be awesome!” he said. “I would love to see more and more people get into the speedrun side of BOTW. The community is wonderful and always open to new people.”

Sours: https://www.polygon.com/2021/2/3/22264390/botw-breath-of-the-wild-zelda-nintendo-switch-speedrun-100-percent-damageless-joedun

Botw speedrun

BOTW & Mario Odyssey Prove Anything Can Be A Speedrun

Speedrunning is a growing hobby in the gaming sphere, both for competitors and spectators, and that's mainly due to how impressive speedruns have become. Beating a 26-hour game like The Legend of Zelda: Ocarina of Time in just seven minutes is an incredible feat. But Super Mario Odysseyand The Legend of Zelda: Breath of the Wildprove speedrunning doesn't always have to be about getting to the end of a game.

Many years after their initial releases, players continue to speedrun classic titles, such as DOOM, Super Mario 64, and the original Super Mario Bros. The most popular games ran today are titles like Minecraft, ROBLOX, and the latest 3D Super Mario games. Most of these speedruns share the same end goal: beat the game in the least amount of time.

Related: Super Mario 64 FPS Parody Becomes Speedrunning Sensation

However, not every speedrun has that same completion criterion. In fact, some of the most entertaining speedruns are the ones in which players try to complete silly tasks as quickly as possible. Both BOTW and Super Mario Odyssey have speedrun categories that ignore the games' main objectives entirely.

BOTW & Mario Odyssey Prove You Can Speedrun Anything

Super Mario Odyssey is a massive game with hundreds of collectibles, and some players are racing to collect every Power Moon as fast as possible. Yet, other players have found one of the most ridiculous end goals in speedrunning: This category is called "Nipple%," and it's a competition to see who can purchase Mario's shirtless costume the fastest. The run requires players to collect 1,000 coins while traveling to the third kingdom, where the costume is sold. The current record is 7 minutes and 29 seconds, held by a runner named heythere.

However, Nipple% doesn't compare to a BOTW speedrun category titled "Butter Dog Dog Wit Da Butter On Him%" - an official speedrunning category listed on speedrun.com. The goal for this run is for players to obtain and throw a stick of butter onto a dog as quickly as possible. The record is held by TheRealNoman, who was able to butter a dog in 18 minutes and 10 seconds. TheRealNorman is one of seven people who have spent time on this run, and the category is still active.

There are plenty of ludicrous speedrun categories, including more for both Super Mario Odyssey and BOTW, that prove anything can be a speedrun. There were more than 400 people racing to see Mario shirtless, and there are still plenty of people racing to complete meaningless tasks in The Legend of Zelda: Breath of the Wild. If a player has an idea for a speedrun, it can be turned into one. It may not be as technically impressive as collecting every Power Star in Super Mario 64, but that doesn't make it any less of a speedrun.

Next: Legend Of Zelda Speedrunner Sets New World Record With A Massive Lead


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Zackerie Fairfax (900 Articles Published)

Achievement Unlocked! You've found Zackerie Fairfax's hidden bio. Zack is a staff writer for Screen Rant covering a number of topics ranging from the latest streamer scandal to how many gigaflops are in an Xbox. When not writing about video games, he is playing them. Primarily niche 3D platformers/adventure games that only he thinks should be ported to every next-gen console for the rest of eternity.

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Así es como se COMPLETA en sólo 22 MINUTOS Zelda Breath of the Wild (Speedrun World Record Teórico)


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