Rtx 3080 gaming

Rtx 3080 gaming DEFAULT



The GAMING You Know & Trust

The latest iteration of MSI’s iconic GAMING series once again brings performance, low-noise efficiency, and aesthetics that hardcore gamers have come to recognize and trust. Now you too can enjoy all your favorite games with a powerful graphics card that stays cool and silent. Just the way you like it.

The Best GAMING experience you can count on







    GeForce RTX™ 30 Series GPUs deliver the ultimate performance for gamers and creators. They’re powered by Ampere—NVIDIA’s 2nd gen RTX architecture—with new RT Cores, Tensor Cores, and streaming multiprocessors for the most realistic ray-traced graphics and cutting-edge AI features.


    Game PerformanceGame Performance

    Game Performance (FPS), Highest Game Settings, 4K, iK, 64GB RAM, Win 10 X RTX ON is RT + DLSS. (10 Series is RT only, not capable of DLSS).



    NVIDIA DLSS is groundbreaking AI rendering that boosts frame rates with uncompromised image quality using the dedicated AI processing Tensor Cores on GeForce RTX. This gives you the performance headroom to crank up settings and resolutions for an incredible visual experience. The AI revolution has come to gaming.

    *Footage captured on RTX at x max settings.

We Keep It Cool and Quiet

The TRI FROZR 2 thermal system has been designed for efficiency. Expect a perfect balance of cool and quiet for more fun during endless gaming sessions.


Teamwork Makes the Dream Work

TORX FAN is built on teamwork, with pairs of fan blades bound together with a linked outer ring design that focuses airflow into the updated TRI FROZR 2 cooling system.


Totally Cool Core Pipes

Core Pipes are precision-machined for maximum contact over the GPU and spread the heat along the full length of the heatsink for optimal cooling.

Features and specifications vary by model.


Don’t Sweat the Details

Strong,Light & Cool

Graphene backplate

Graphene backplate

That’s How We Roll

Ball bearing

Ball bearing

Stay Frosty

Thermal Padding

Thermal Padding

Chillingly Silent



Tough Enough to Back You Up!

GAMING has been crafted to serve you well during intense gameplay. This legendary item has extra power unlocked through the Custom PCB.

Bend the Rules, not the Card

Solid build quality in key areas is strengthened with a rigid
metal anti-bending strap.

Your Support Character

A bundled support bracket can be attached to your PC case for additional graphics card reinforcement.

We Made 10 Million Clicks, You Only Need 1


Bringing It All Together

MSI's exclusive MSI Center software helps you get the most out of your MSI products. Monitor, tweak and optimize in real-time with just a few clicks.

Get Ready to Game

Create game profiles with personalized graphics card settings including performance, True Color, and more.

Take Back Control

MSI GAMING LAN Manager automatically classifies and prioritizes latency-sensitive applications, giving you great low latency online gaming experiences.

Splash on Some Color

Mystic Light gives you complete control of the RGB lighting for both MSI devices and compatible third-party RGB products both inside and outside your system.

Precision Controls, Unlimited Power

MSI Afterburner is the most recognized and widely used graphics card overclocking software in the world. Take full control of the graphics card while monitoring key system metrics in real-time. It’s free to use and compatible with most other vendor graphics cards.

One-Click Overclocking

OC Scanner is the easiest and safest way to get more performance out of your GeForce® graphics card. Powered by an algorithm created by NVIDIA, maximum clock speeds are determined and safely applied for your graphics card.

Your Mobile Gaming Advantage

Developed under an exclusive partnership with BlueStacks, the MSI APP Player provides a seamless PC experience for mobile gaming.

MSI Center


Learn More

Sours: https://us.msi.com/Graphics-card/GeForce-RTXGAMING-X-TRIOG

Nvidia GeForce RTX review: 4K PC gaming finally makes sense

Nvidia is promising big things with its new generation of graphics cards. The GeForce RTX is supposed to deliver twice the performance of the RTX at the same price. It’s even supposed to surpass the RTX Ti, providing solid 4K gaming performance for much less than Nvidia’s last-generation cards cost. This is all while taking advantage of ray tracing and Nvidia’s special AI-powered DLSS tech that boosts frame rates while maintaining image quality. Nvidia had similar promises before for 4K gaming with the RTX But with the RTX , it’s delivering on them.

The RTX is part of Nvidia’s series of graphics cards, all powered by the company’s new Ampere architecture. There’s the RTX (starting at $), the RTX (starting at $), and the RTX (starting at $1,). You can’t preorder any of these latest cards, and the RTX will arrive in stores on September 17th, with the RTX following on September 24th. While the RTX doesn’t arrive until October 15th, it also promises performance that exceeds both the RTX and RTX Ti.

I’ve spent the past week putting the RTX through its paces at both 4K and p, and I’m impressed with what I’ve seen. 4K gaming arrived with the RTX Ti, but $1, was far beyond most people’s budgets. The RTX does the same and more at a much more affordable price point.

Good Stuff

  • Very quiet and cool
  • Great for p or 4K gaming
  • DLSS is transformative

Bad Stuff

  • W power supply requirement and extra power draw
  • Clunky pin power adapter
  • 10GB of memory

Nvidia could have stuck with the big changes it made to the RTX cooling, but it’s gone a step further with its hardware on the RTX The first noticeable change is that the dual-fan setup has shifted so there’s one fan on either side of the card. Nvidia is using a push-pull system here, with the bottom fan pulling (hopefully cool) air into the card, then exhausting the warm air on the opposite side close to your CPU cooler and rear case fan. A traditional blower cooler also exhausts the hot air out of the PCIe slot and thus out of your case entirely.

This creates a more optimal airflow, reducing GPU temperatures and delivering a quieter card. I didn’t hear any noticeable differences against the RTX that I’ve been comparing the RTX to this week, as both are quiet cards. There had been some concern that this cooling system could negatively affect CPU temperatures, but I didn’t observe any issues during my tests. It’s possible that, in some rigs, it could affect CPU temperatures, but I think for the vast majority of cases, it will be a non-issue.

Nvidia’s RTX design includes a new pennant-shaped board.

The second major change to the RTX is the addition of a pin single power connector, as opposed to the separate 6- and 8-pin or twin 8-pin connectors on prior cards. I like what Nvidia has done here, but the early implementation means you have to use an included adapter that’s ugly and awkward. You connect two 8-pin PCIe power connectors to it, and the adapter then dangles out of the side of the card. Thankfully, power supply vendors like Corsair are planning single cables that will plug directly into Nvidia’s new pin connector. I’d highly recommend ordering one of these if you (like me) care about cable management. Third-party cards are sticking with the regular dual 8-pin connectors, too.

The third big change that might not be immediately noticeable is Nvidia’s switch to a new pennant-shaped board for the RTX Combined with the new cooling shroud, this pennant shape makes for a really good-looking graphics card. There are no visible screws, and even the regular FCC and regulatory notices have been moved to the output end of the card to keep its appearance clean.

Speaking of outputs, there’s a single HDMI port and three DisplayPort a ports. Nvidia has dropped the USB-C VirtualLink port found on the RTX , which never saw any real adoption for VR. The RTX LED also lights up in pure white now, instead of the green found on the There’s even a subtle white glow around part of the top fan. I’m impressed with this new design, and it looks great sitting in a case if you have a side window.

The only bad part of this new hardware is the power requirement. Nvidia is recommending at least a W power supply for the RTX , as it can draw up to watts by itself. That’s a 42 percent jump from the watt draw with the RTX , which is understandable for the performance improvement but also disappointing for its impact on the environment and electricity bills.

I’ve been testing the RTX on the same machine I used for the RTX review two years ago. While it doesn’t have the latest and greatest CPU, I found Microsoft Flight Simulator, which is incredibly CPU-intensive, was the only game that was difficult to test on this rig.

For p tests, I hooked up the RTX to a inch Asus ROG Swift PGQ monitor. This monitor supports refresh rates up to Hz plus G-Sync, so it’s an ideal match for an RTX at p resolution. I’ve also been testing 4K performance, which you can find below.

I’ve been playing a variety of AAA titles all week to get a feel for what the is like. I’ve also performed average frame rate testing and used built-in benchmarks across a variety of games, including Fortnite, Control, Death Stranding, Metro Exodus, Call of Duty: Warzone, and Microsoft Flight Simulator. All games were tested at max or ultra settings, and most regularly exceeded the fps average mark at p.

Fortnite hit an average of fps with maxed-out settings, and even Warzone hit fps on average. Both of these games are competitive shooters where you’d typically lower settings to hit these types of averages on other cards, but the RTX was able to deliver a smooth high frame rate experience consistently.

Even when playing more demanding titles like Control or Metro Exodus, the RTX improved performance at p by nearly 60 percent or more from the previous RTX card. That put Metro Exodus to a far more playable average of 57fps with the RTX , compared to the 36fps average on the RTX at extreme settings.

RTX review (p)

BenchmarkRTX Founders EditionRTX Founders Edition% change
Microsoft Flight Simulator22fps29fpsup 32%
Shadow of the Tomb Raider65fps96fpsup 48%
Shadow of the Tomb Raider (DLSS)99fpsfpsup 18%
CoD: Warzone96fpsfpsup 21%
Gears 584fps95fpsup 13%
Fortnitefpsfpsup 49%
CS:GOfpsfpsup 38%
Destiny 298fpsfpsup 11%
Death Strandingfpsfpsup 32%
Death Stranding (DLSS quality)fpsfpsup 11%
Control79fpsfpsup 78%
Control (DLSS quality + RT)77fpsfpsup 57%
Control (RT)57fps91fpsup 60%
Control (DLSS)fpsfpsup 18%
Metro Exodus36fps57fpsup 58%
Metro Exodus (RT)23fps38fpsup 65%
Metro Exodus (DLSS+RT)43fps66fpsup 53%

Gaming on the RTX at p meant I could easily take advantage of the higher refresh rates on the Asus ROG Swift PGQ monitor; if I was willing to drop image quality just a little, I could get the full Hz. The RTX feels like a very comfortable option for p, even for some of the most demanding AAA titles.

If you’re upgrading from a GTX or something older and thinking of moving from a p monitor to p, you won’t be disappointed with the RTX at all. If you’re aiming to be as competitive as possible and delving into the esports side of gaming, then a p resolution monitor with the RTX would obviously provide even higher frame rates. For most people, though, the RTX provides solid headroom for a move to p.

The RTX was supposed to deliver 4K gaming at a more affordable $ price point, but it wasn’t able to handle 60fps or more in demanding games with all of the settings maxed out. That’s why I’ve focused the majority of my RTX testing on 4K, pairing the card with Acer’s inch Nitro XVK, a 4K monitor that offers up to Hz refresh rates, G-Sync, and even HDR support.

In nearly every game I tested with the RTX at 4K, I was able to hit or exceed 60fps.

I’ve been truly amazed that I can run around in Call of Duty: Warzone with everything maxed out at 4K and still get 85fps on average. There were certainly times when action briefly dipped below 60fps, but this was rare and mostly when I was parachuting in rather than in combat situations.

The performance increase at 4K from the RTX to RTX is significant. In most games, it was 60 percent or more, transforming Shadow of the Tomb Raider from just 32fps on average on the RTX to 57fps on the RTX

RTX review (4K)

BenchmarkRTX Founders EditionRTX Founders Edition% change
Microsoft Flight Simulator17fps29fpsup 70%
Shadow of the Tomb Raider32fps57fpsup 78%
Shadow of the Tomb Raider (DLSS)65fps94fpsup 44%
CoD: Warzone61fps85fpsup 39%
CoD: Warzone (RT)57fps80fpsup 40%
Gears 549fps80fpsup 63%
Fortnite53fps98fpsup 85%
CS:GOfpsfpsup 27%
Destiny 263fps80fpsup 27%
Death Stranding66fpsfpsup 56%
Death Stranding (DLSS quality)88fpsfpsup 53%
Control40fps72fpsup 80%
Control (DLSS quality + RT)50fps72fpsup 44%
Control (RT)23fps45fpsup 95%
Control (DLSS)67fpsfpsup 70%
Metro Exodus15fps35fpsup %
Metro Exodus (RT)10fps17fpsup 70%
Metro Exodus (DLSS+RT)30fps49fpsup 63%
Metro Exodus (DLSS)60fps61fpsup %

Control was unplayable a lot of times with the RTX at max settings on 4K resolution, thanks to its physics-defying gameplay and the game’s demanding specs. Control is very GPU-intensive and uses a variety of graphics techniques to produce some visually stunning gameplay. That’s why gameplay regularly dipped below 30fps on the older RTX , adding horrible input lag to the fast-paced shooting scenes. But on the RTX , it averaged 72fps, with only occasional dips below 60fps. It’s an 80 percent jump, which is staggeringly good.

I also saw huge improvements in Fortnite, with average frame rates jumping 85 percent from the RTX to the RTX You can run Fortnite with maxed-out settings and still maintain 98fps on average. That’s an impressive jump over the 53fps average on the RTX

I wish I hadn’t borrowed a 4K monitor for the RTX testing because now I want to spend money and upgrade from the p display I own. The level of performance and detail has genuinely left me impressed, even as someone who typically prefers the higher frame rates available at p or p for competitive shooters.

The only slight pause I have here is the 10GB of memory available on the RTX While Nvidia says the average game uses 4 to 6GB of memory at 4K at the moment, I do fear this will jump a lot closer to maxing out the RTX memory for future games if you want the very best settings. I might not normally have such a concern with a new card, but given the next-gen consoles are pushing 4K gaming, improved CPUs, and ray tracing, we’re bound to see game developers push recommended specs even further in the years ahead. Max settings and performance are always a delicate balance, but I would have loved to have seen 12GB here.

Nvidia says it’s using 10GB, as most games don’t need the additional memory right now, and the company had to get the right balance of extra memory and the pricing of the RTX It does leave the door very open for Nvidia to introduce an RTX Ti in the future with additional memory, particularly as the RTX will ship with 24GB of memory.

The RTX also doesn’t allow me to take full advantage of the Hz refresh rates on Acer’s XVK at 4K, once again leaving the door open for a card with a little more performance to take us firmly into 4K gaming at even more impressive frame rates.

Still, 4K gaming is absolutely here at playable frame rates for a much more affordable price. That’s a big jump, and it will hopefully influence the price of 4K monitors to improve the affordability aspect even further. You had to pay $1, for just a graphics card to even get close to this level of performance with the RTX Ti, and the RTX offers impressive 4K performance for its $ price point.

Screws aren’t exposed on Nvidia’s RTX

While the door is left open for something a little more powerful than the RTX , Nvidia has some special tricks to improve performance and even image quality. When I originally reviewed the RTX two years ago, I wasn’t able to test ray tracing or DLSS, Nvidia’s AI super sampling technology. Back then, Nvidia was promising these tricks would eventually improve visual quality and frame rates, and add prettier cinematic effects in games. But there weren’t any games at the RTX launch to back up Nvidia’s claims, so they sounded like vague promises for the future.

That future has now started to arrive, and more games are now supporting both ray tracing and DLSS. Nvidia’s DLSS technology uses neural networks and AI supercomputers to analyze games and sharpen or clean up images at lower resolutions. In simple terms, DLSS allows a game to render at a lower resolution and use Nvidia’s image reconstruction technique to upscale the image and make it look as good as native 4K or better.

RTX (DLSS + raytracing at 4K)

BenchmarkRTX Founders Edition
Shadow of the Tomb Raider57fps
Shadow of the Tomb Raider (DLSS)94fps
CoD: Warzone85fps
CoD: Warzone (RT)80fps
Fortnite (RT)20fps
Fortnite (RT + DLSS quality)39fps
Fortnite (RT+ DLSS perf)54fps
Fortnite (DLSS quality)fps
Fortnite (DLSS perf)fps
Death Strandingfps
Death Stranding (DLSS quality)fps
Death Stranding (DLSS perf)fps
Control (DLSS quality + RT)72fps
Control (RT)45fps
Control (DLSS quality)fps
Metro Exodus35fps
Metro Exodus (Ultra RT)17fps
Metro Exodus (DLSS+ Ultra RT)49fps
Metro Exodus (DLSS)61fps

I’m surprised at how good DLSS works and the performance benefits it provides. Every game implements it slightly differently, offering both performance modes and quality modes so you can opt for better frame rates over image quality. In Control, I was able to enable its ray-tracing mode to improve visuals while also enabling DLSS and maintaining the same frame rate I would with both options turned off. I found it incredibly difficult to notice any image quality reductions from DLSS in Control. You’d have to compare them side by side to really dig into the differences, as DLSS is just that good.

I enabled ray tracing in Call of Duty: Warzone and didn’t notice a significant performance hit. But I have to be honest: it was hard to spot the difference. In Control with just ray tracing enabled, the performance hit was more significant at 4K, rendering at 45fps on average and lots of dips below 30fps. In Metro Exodus, it made the game unplayable unless I enabled DLSS, too.

I saw similar results in Fortnite, which has only just implemented ray tracing and DLSS. The ray tracing in Fortnite offers a lot more obvious improvements, including shadows and reflections around trees and lakes and just a general layer of polish on top of the game. Fortnite looks a lot more alive with ray tracing on.

Unfortunately, the performance hit in Fortnite with ray tracing is significant if you max out all of the ray-traced effects. I went from 98fps on max settings all the way down to just 20fps with the maximum settings and maximum ray tracing. Even DLSS couldn’t help bring things up much further, improving the average frame rate to 39fps with ray tracing turned on.

DLSS without ray tracing offers a huge performance benefit in 4K for Fortnite, though. I tried the performance DLSS option, and I got around fps average frame rates, up from the already impressive fps average without DLSS.

DLSS was also able to bump Metro Exodus up to much better frame rates. Performance went from 35fps to 61fps with DLSS enabled, making the game a lot smoother to play. In Control, DLSS also pushed frame rates beyond fps on average to fps. That’s an impressive 58 percent jump.

Ray tracing still feels like it’s in its infancy, and I think game developers will really need to implement it across entire games instead of selectively to make a far bigger difference to the experience of a game. The performance hit is also often too big to enable ray tracing alone, but combined with DLSS, it makes it more of an option. DLSS is so good that it takes the huge performance hit from ray tracing and counteracts it to make games playable again.

List of games with DLSS or ray tracing support

GamesRT / DLSS / Reflex SupportOut Now / Coming Soon
Amid EvilRay Tracing & DLSSOut Now
AnthemDLSSOut Now
Battlefield VRay Tracing & DLSSOut Now
Call of Duty: Modern Warfare ()Ray TracingOut Now
ControlRay Tracing & DLSSOut Now
Deliver Us The MoonRay Tracing & DLSSOut Now
FortniteRay Tracing & DLSSOut Now
Mechwarrior V: MercenariesRay Tracing & DLSSOut Now
Metro ExodusRay Tracing & DLSSOut Now
Minecraft RTXRay Tracing & DLSSOut Now
Quake II RTXRay TracingOut Now
Shadow of the Tomb RaiderRay Tracing & DLSSOut Now
Stay in the LightRay TracingOut Now
Wolfenstein: YoungbloodRay Tracing & DLSSOut Now
F1 DLSSOut Now
Death StrandingDLSSOut Now
Atomic HeartRay Tracing & DLSSComing Soon
Bright MemoryRay Tracing & DLSSComing Soon
BoundaryRay Tracing & DLSSComing Soon
Call Of Duty: Black Ops Cold WarRay Tracing & DLSSComing Soon
Cyberpunk Ray Tracing & DLSSComing Soon
Dying Light 2Ray Tracing & DLSSComing Soon
EnlistedRay Tracing & DLSSComing Soon
JusticeRay Tracing & DLSSComing Soon
Sword & Fairy 7Ray TracingComing Soon
SYNCED: Off PlanetRay TracingComing Soon
Vampire: The Masquerade – Bloodlines 2Ray Tracing & DLSSComing Soon
Watch Dogs: LegionRay Tracing & DLSSComing Soon
World Of Warcraft: ShadowlandsRay TracingComing Soon

I think DLSS is going to be the option most people will want to enable, though. We’ve seen a variety of image reconstruction techniques over the years to improve image quality from lower-render resolutions. A variety of PS4 Pro and Xbox One X games use checkerboarding techniques to hit 4K resolutions at reasonable frame rates. DLSS is equally impressive on the PC side, delivering some notable results at the simple flick of a switch.

Nvidia has also improved DLSS with a version , supported on its range of RTX cards, which makes it easier to train and should mean even more games support it in the future. Nvidia is promising improved visual quality and better performance gains for games that support DLSS , and the best thing is that games will be able to offer a variety of options for picking between performance and quality modes.

Some of the biggest games launching later this year — including Cyberpunk , Call of Duty: Black Ops Cold War, and Watch Dogs: Legion — will also include both ray-traced effects and DLSS support.

Nvidia’s big promise of 4K gaming at 60fps for the RTX didn’t hold up. The only viable option was the $1, RTX Ti, which was a serious investment for 4K gaming two years ago. The RTX will help transform the reality of 4K gaming on PC at a much more affordable $ price point. Nvidia is also promising big jumps for performance with the RTX at just $, so it certainly feels like 4K gaming on PC is about to be a lot more affordable even if the RTX means you need to lower some settings.

The RTX ushers in the next generation of 4K gaming, thanks to some raw horsepower and a lot of the promises that Nvidia made with the RTX finally starting to materialize. DLSS and ray tracing were merely promises of where the future of PC games would move two years ago. But with games like Minecraft, Control, Fortnite, and Call of Duty supporting Nvidia’s latest technology, it’s a reality that’s here with the RTX The next generation of consoles will also start to support ray tracing, meaning we’re bound to see even more games throughout and beyond that can add ray tracing and soften its blow with DLSS.

Nvidia tells me the RTX cards are in volume production with “great” yields, and that it’s “making them as fast as we can.” I still can’t help but feel there’s going to be a lot of pent up demand here, so the biggest problem might be actually buying one of these cards in the coming weeks.

The RTX will be will a staggering leap in performance if you’re upgrading from something like a GTX , especially at p or if you’re moving to 4K. That could tempt a whole host of people to upgrade, especially those who avoided the RTX series.

If you’re interested in making the jump to p instead of 4K, then the RTX will give you so much headroom I don’t think you’ll need to upgrade your PC for years. On the 4K side, you’ll be upgrading to a card that provides solid frame rates with all of the settings maxed out without putting a hole in your wallet. 4K PC gaming is here, and it’s finally a lot more affordable.

Photography by Tom Warren / The Verge

Sours: https://www.theverge.com//nvidia-geforce-rtxreview
  1. Halo infinite controller
  2. Roms pack download
  3. Zara sets
  4. Six paths sasuke
  5. Roblox account discord


Pros: Incredible performance out of the box with no tweaking necessary. Without any manual overclock, the stock clocks reach about MHz during 3dmark benchmarks. I had no problem putting + MHz to the clocks and + MHz to the memory at % power limit, which brought avg clocks up to about 1, MHz. Considering the description advertises a boost of 1, MHz, that's a pretty decent bump. If you register the card within thirty days of purchase, Gigabyte gives you an additional year on your warranty, so be sure to remember to do that if you do buy it. Registration took all of sixty seconds. Ideally, you never need to use the warranty, of course, but it's added value for certain. Includes dual BIOS switch. By default, one is set for silent (higher temps, lower fan speeds) operation and the other is set for OC (lower temps, higher fan speeds) operation. If you accidentally botch the card while flashing BIOS with official or custom firmware, you can simply recover by using the other bank. Should be standard on every card produced, as this could potentially save companies from having to RMA cards. It's one of those things you don't know you need until you need it. TWO HDMI ports. You might not need the second one at this moment in time (you might not even need the first, if you're using DisplayPort), but it may be incredibly useful in the future. There are three DisplayPort a ports, as well. Incredible undervolting performance. Undervolting this card lets you get about 98% of its performance while using nearly 50W less under load, which also reduces GPU temperatures. Sure, you can throw more power at it to try and overclock for a few frames more, or you can give it a little less juice for nearly identical-to-stock performance. It might not seem like much, but those energy savings will help pay for part of the card if you plan to use it for several years and the reduced temperatures/voltage will improve its lifespan dramatically. Fan stop feature turns off the fans when the GPU is below a certain temperature. Middle fan in a tri-fan setup spins in an alternative direction to the other two, so it isn't noisy at all. Even at % fan speed, it's not as loud as I'd expected. Has a backplate. To be fair, so does the Gigabyte Eagle. The big differences between this card and the Eagle are the additional year on the warranty and the dual BIOS switch. This card also has higher stock boosed clocks, but I would be blown away if the Eagle could not hit MHz, the listed boost of this model. Unlike RGB Fusion, AORUS Engine seems to at least do what it claims to do. The font could use some scaling (I can't imagine how hard the numbers are to read if you're using a 4k+ res display) because the numbers are tiny, but I had no problems manually increasing clock and memory speeds before reverting back to default.

Cons: RGB Fusion absolutely refuses to run on my computer. I have uninstalled/reinstalled the AORUS Engine, App Center, and RGBFusion dozens of times over the past day in a futile attempt to change or disable the RGB on the side of the card. When I attempt to open Fusion directly, through the AORUS Engine, or Gigabyte App Center, my computer hard locks as the program tries to poll my hardware for RGB compatibility. This also locks the demo scrolling RGB on the card, so I have to power down, unplug the PSU, dissipate the remaining electricity, and reconnect the PSU to get the RGB to begin scrolling again. That's it. My only con is the RGB software is actually impossible to use. I've gone so far as to take an extra SSD, reinstall Windows, and try the software on a fresh Windows 10 installation. Updated or not, the software simply does not work. Gigabyte, please fix it! I would love to set the RGB as a solid color or turn it off for nighttime use.

Overall Review: Replaced an EVGA ti Classified with this card to power a [email protected] display and it has abolutely chewed through everything I've thrown at it. It is paired with an i7 k (boosted to GHz) and 16GB DDR4 , all on air cooling. Microsoft Flight Sim ran at about 40 FPS on high settings previously and now is up to 50 FPS on absolutely maxed settings. Horizon Zero Dawn benchmark, maxed out, gets FPS in the benchmark. Yakuza Kiwami 2 runs at about FPS maxed out while cruising around Sotenbori. Quake II RTX runs at about 80 FPS with medium reflections. GPU temps have hit a max of 73C, while average is closer to C. If you have any existing VR headset, this will handle it no problem. I have a Rift S and Half-Life Alyx holds a steady 80 FPS maxed out with 2x supersampling and frame times look chef's kiss. Every game I've tried runs at 2x supersampling, actually. The Reverb G2 will put it through its paces when it releases later this year, but every other existing headset will work perfectly. The card hasn't crashed on me beyond the RGB software freezing the entire computer. 4/5 seems too low and 5/5 seems too high, primarily due to the RGB software, so I'd give this /5.

Sours: https://www.newegg.com/gigabyte-geforce-rtxgv-ngaming-ocgd/p/N82E
RTX 3080 + R5 5600X - Test in 14 games - 1440p - Benchmarks and gameplay 2021


The WINDFORCE 3X cooling system features 2x 90mm and 1X80mm unique blade fans, alternate spinning, 7 composite copper heat pipes, large copper plate direct touch GPU, 3D active fan and Screen cooling, which together provide high efficiency heat dissipation.


The WINDFORCE 3X cooling system features 2x 90mm and 1X80mm unique blade fans, alternate spinning, 7 composite copper heat pipes, large copper plate direct touch GPU, 3D active fan and Screen cooling, which together provide high efficiency heat dissipation.


Extended heatsink design allows air flow to pass through, providing better heat dissipation.


With direct contact to the GPU and VRAM, the large copper plate combines the composite heat pipes to efficiently transfer heat generated from the interior cores to the heat sink.

© NVIDIA Corporation. NVIDIA, the NVIDIA logo, GeForce, GeForce Experience, GeForce RTX, G-SYNC, and ShadowPlay are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. All other trademarks and copyrights are the property of their respective owners.

* All the images in this page are for illustration only.

* Product specifications and product appearance may differ from country to country. We recommend that you check with your local dealers for the specifications and appearance of the products available in your country. Colors of products may not be perfectly accurate due to variations caused by photographic variables and monitor settings so it may vary from images shown on this site. Although we endeavor to present the most accurate and comprehensive information at the time of publication, we reserve the right to make changes without prior notice.
* GIGABYTE graphics cards, except those labeled “Mining Series”, are intended only for use with desktop PCs. Other types of use, such as blockchain computing or cryptocurrency mining, will render the product warranty void.

Sours: https://www.gigabyte.com/Graphics-Card/GV-NGAMING-OCGD-rev

Gaming rtx 3080


RTX 3080 Test in 50 Games - 1440p


You will also be interested:


525 526 527 528 529