How to use 3dmark

How to use 3dmark DEFAULT
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This is a great program even if you have a ♥♥♥♥ty PC. The reason i say that is because this program will show you if your PC is performing as it should. Ive been using 3DMark for testing since 1999.

I always see tons and TONS of threads on PC forums that go like why do i get ♥♥♥♥ty FPS in this and this game and why is my performance so bad bla bla bla.

What i always tell people like that i just do a 3dmark test with default settings to see if your PC is performing as it should than you will know if its a hardware or a software issue. Than i am able to work from there and help them MUCH easier. If they get a score thats average for their hardware its more likely that they need to upgrade their hardware. If they however get a very bad score compared to their hardware i know, ok something is going on here and i can further assist them to solve the problem, than i know its a software issue or something i could fix.

I just made this guide because i wish more people would start using this benchmark as a standard for when they are having performance trouble. This is a great program for people to use simply just to check if your PC is performing the way it should without going through tons of hassle and crap.

There are of course several other ways to use this benchmark as well:

Test GPU/CPU PC stability
Test GPU/CPU OC stability
Test GPU/CPU OC gains
Test GPU memory VS core gains from OC

and probably a lot more :)

Feel free to post your scores here and i will tell you if you PC performs as it should, or you could do it yourself by using the 3DMark score database found below. Simply select your CPU and GPU and compare other peoples with similiar hardware scores to your own.

One benchmark for all your hardware

To run Time Spy and Night Raid benchmarks, you need Windows 10, a graphics card that supports DirectX 12, and a processor that supports SSSE3.

To run Port Royal, you must have the Windows 10 October 2018 Update (1809) and a graphics card that supports Microsoft DirectX Raytracing.

Wild Life benchmarks require a GPU compatible that supports Vulkan 1.1.

The DirectX Raytracing feature test requires Windows 10 Version 2004 or later and a DirectX 12 compatible graphics card with driver support for DirectX Raytracing Tier 1.1.

Mesh Shader and Sampler Feedback feature tests require Windows 10 version 2004 or later and a graphics card with drivers that support Microsoft DirectX 12 Ultimate.

The PCI Express feature test requires a DirectX 12 compatible discrete graphics card.

The VRS feature test requires Windows 10 version 1903 or later and a DirectX 12 GPU that supports Variable-Rate Shading.

The NVIDIA DLSS feature test requires an NVIDIA graphics card that supports DLSS.

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VersionDescriptionReleasedOperating SystemDirectX APISupport Status 3DMark99The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities.[2] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95
Windows 98 DirectX 6.0 Discontinued after the release of 3DMark99 MAX 3DMark99 MAX3DMark99 MAX is a content update to 3DMark99.[3]March 8, 1999 Windows 95
Windows 98 DirectX 6.1 Unsupported[4]3DMark2000The second generation 3DMark, making use of key features from DirectX 7 (such as hardware accelerated transform and lighting).[5]December 6, 1999 Windows 95

Windows 98

Windows 98 SE

Windows 2000

DirectX 7 Unsupported 3DMark2001The third generation 3DMark and the first 3D benchmark that supports DirectX 8, using key features such as vertex and pixel shaders, and point sprites.[6]March 13, 2001 Windows 98
Windows 98 SE
Windows ME
Windows 2000
Windows XP DirectX 8.0 Discontinued after the release of 3DMark2001 SE 3DMark2001 SE3DMark2001 Second Edition is an updated version of the third generation 3DMark2001 (the core benchmark tests are as in 3DMark2001, but there is an additional Feature test and broader hardware support).[7] 3DMark2001 SE is the last version of 3DMark to use the MAX-FX engine. February 12, 2002 Windows 98
Windows 98 SE
Windows ME
Windows 2000
Windows XP DirectX 8.1 Unsupported 3DMark03The fourth generation 3DMark. It is the first version that supports Microsoft DirectX 9.0 and introduces several new features. The graphics tests cover a range of rendering techniques and DirectX 9 features, expanding on a similar system used in 3DMark2001.[8] 3DMark03 does not use a 3rd party engine for any of the tests; light DirectX wrappers are used instead.

The final score is a weighted sum of the game tests. The results of CPU and other tests are not taken into account.[9]

As a complete package, 3DMark03 consists of:

  • 4 game tests:
    • GT1: Wings of Fury - SM1.1 vertex shaders are used alongside fixed function pixel processing.
    • GT2: Battle of Proxycon - SM1.1 vertex shaders / SM1.4 or 1.1 pixel shaders / stencil shadows
    • GT3: Trolls' Lair - SM1.1 vertex shaders / SM1.4 or 1.1 pixel shaders / stencil shadows
    • GT4: Mother Nature - SM1.x and SM2.0 vertex and pixel shaders
  • 2 CPU tests - low resolution versions of GT1 and GT3, using software vertex shaders to provide the CPU load
  • 4 Feature tests:
    • Single and multi-texturing fill rate - fixed function rendering
    • Vertex shader - SM1.1 vertex and pixel shaders
    • Pixel shader 2.0 - procedural texturing
    • Ragtroll - ragdoll physics and SM1.1 rendering
  • Sound tests - a sequence of graphics tests that uses 0, 24 and 60 sound sources
February 11, 2003 Windows 98
Windows 98 SE
Windows ME
Windows 2000
Windows XP DirectX 9.0 Unsupported 3DMark05The fifth generation 3DMark. Like 3DMark03, it is based on DirectX 9 but all of the graphics tests require a minimum hardware support of Shader Model 2.0.[10] While the tests only make use of Shader Model 2.0, by default the highest compilation profile supported by the hardware is used, including 3.0.

The final score is a geometric mean weighting the game tests equally. The CPU results are not taken into account.[11]

In the free version only the part 1, "Return to Proxycon", of the demo is shown now.[12]

September 29, 2004 Windows 2000
Windows XP (SP2) DirectX 9.0(c) Unsupported 3DMark06The sixth generation 3DMark.[13] The three game tests, renamed "graphics tests", from 3DMark05 were carried over and updated, and a fourth new test "Deep Freeze" was added.

The scoring formula was changed to incorporate CPU tests results: "For the first time in its history, the CPU result affects the final 3DMark score. This was done due to the fact that there are more and more games using complex AI algorithms and complex physics calculations."[14]

Some of the graphics tests have the following features:

The CPU tests in 3DMark06 are different from those found in previous 3DMark versions - instead of using software vertex shading to provide the CPU workload, path-finding, physics and engine routines are used instead, across multiple threads.

The free version only show the part 1, "Return to Proxycon", of the demo.[15]

January 18, 2006 Windows XP
Windows Vista
Windows 7
Windows 8
Windows 8.1
Windows 10 DirectX 9.0c Unsupported 3DMark VantageFuturemark released 3DMark Vantage on April 28, 2008.[16] It is a benchmark based upon DirectX 10, and therefore will only run under Windows Vista (Service Pack 1 is stated as a requirement) and Windows 7. Unlike all of the previous versions there is no demo mode in 3DMark Vantage.

Initially the 3DMark Vantage range included a free trial which allowed a single run, the Basic Edition priced at US$6.95 and the Advanced Edition priced at US$19.95. On March 15, 2011 Futuremark released an update for 3DMark Vantage that discontinued the trial edition and made the Basic Edition free to download.[17]

April 28, 2008 Windows Vista
Windows 7
Windows 8
Windows 8.1
Windows 10 DirectX 10 Unsupported; no longer receiving updates other than SystemInfo 3DMark 113DMark 11 made extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. It was released on December 7, 2010.[18]

3DMark 11 included four Graphics tests - Deep Sea 1 & 2, High Temple 1 & 2 - for measuring GPU performance, a Physics test measuring CPU performance, and a Combined test targeting CPU and GPU performance.

3DMark 11 included a Demo that adds a soundtrack to the visual content.

December 7, 2010 Windows Vista
Windows 7
Windows 8
Windows 8.1
Windows 10 DirectX 11 Unsupported; no longer receiving updates other than SystemInfo 3DMark Development of a new version of 3DMark was announced on 14 November 2011 with the final product, simply named 3DMark, released on February 4, 2013.

Scores from Windows, Android and iOS can be compared making this version of 3DMark the first to enable cross-platform performance comparisons.

Unlike previous versions, 3DMark features separate benchmark tests with each producing its own score.

Ice Storm is a DirectX 11 feature level 9 / OpenGL ES 2.0 test targeting smartphones, tablets and entry-level PCs. Ice Storm Extreme is a variant of Ice Storm that uses more demanding settings to provide a suitable test for high-end mobile devices.

Sling Shot is a mobile-only test introduced in March 2015 for Android and iOS, which is aimed at recent mobile devices and flagship phones.

Cloud Gate is a DirectX 11 feature level 10 test for typical home PC and notebooks.

Sky Diver is a DirectX 11 test aimed at gaming laptops and mid-range PCs that cannot achieve double-digit frame rates in the more demanding Fire Strike test.

Night Raid is a DirectX 12 test designed for systems using integrated graphics, such as tablets, laptops, and desktops lacking dedicated graphics hardware.

Fire Strike is a DirectX 11 test for gaming PCs. Fire Strike Extreme is a variant of Fire Strike used to test high-performance gaming PCs with multiple GPUs. Fire Strike Ultra is yet another variant of Fire Strike, which is meant to test enthusiast-grade PCs that are able to game at 4K resolution.

Time Spy is a DirectX 12 test added in July 2016.[19][20] As it uses DirectX 12, which is only available in Windows 10, it only runs on Windows 10 but not older Windows OS versions. As with Fire Strike Extreme, Time Spy Extreme is a variant of Time Spy used to test high-end gaming PCs.

February 4, 2013 (Windows)
April 2, 2013 (Android)
September 9, 2013 (iOS)
October 14, 2013 (Windows RT) Windows Vista
Windows 7
Windows 8
Windows 8.1
Windows 10
Windows RT
iOS DirectX 11 with
Direct 3D feature
levels 9, 10 and 11.
Time Spy test -
DirectX 12 with
feature level 11_0
supported Supported 3DMark Port Royal3DMark Port Royal is to test and compare the real-time ray tracing performance of any graphics card.[21]January 8, 2019 Windows 10 October Update DirectX Raytracing Supported
Trying to get back on the 3DMark Leaderboard!

As featured in:

Whether you're gaming on a smartphone, tablet, notebook, laptop, desktop, or a high performance gaming PC, 3DMark includes a benchmark designed specifically for your type of device. And it's not just for Windows. With 3DMark you can compare your scores with Android and iOS devices too. It's the most powerful and flexible 3DMark we've ever created.

  • The world's most popular benchmark.
  • Includes three stunning tests for DirectX 9, DirectX 10 and DirectX 11 hardware.
  • Test everything from tablets to gaming PCs.
  • Includes Ice Storm, Cloud Gate and Fire Strike.
  • Compare scores across Windows, Android and iOS.
  • Easy to use, no technical know-how needed.
  • Free online account to manage your results.

What's New:


  • Added a "Run Again" button to the benchmark result screen to provide a more convenient way to repeat a test.


  • Your application settings and per-benchmark demo settings are now saved and retained when updating the 3DMark app. Please note that this does not apply to display settings or custom run settings for individual benchmarks, which are never saved.

Previous release notes:


  • Autosaved result files in your Documents/3DMark/ folder now include the test name and the overall score in the filename.


  • Fixed an issue with video memory allocation in Wild Life Extreme that could cause the test to fail on some systems with an AMD APU.
  • Fixed an issue that prevented Time Spy and Time Spy Extreme custom runs from looping multiple tests, for example, looping both Graphics Test 1 and Graphics Test 2 in a custom run.


  • Fixed a UI issue with the score context labels on the benchmark result screen.
  • Fixed a UI issue with the CPU Profile result screen showing incorrect core and thread counts for some CPU models.

3DMark Sky Diver

3DMark Sky Diver is a DirectX 11 benchmark for PCs with integrated graphics. Released in 2014, it is now too lightweight for modern PCs. UL recommends using 3DMark Night Raid (DirectX 12) and 3DMark Wild Life (Vulkan) to benchmark laptops, notebooks and other systems with integrated graphics.

3DMark API Overhead feature test

The 3DMark API Overhead feature test was released in 2015 to coincide with the launch of Windows 10 and DirectX 12. The test compares the draw call performance of graphics APIs. At launch, this was the most significant difference between older APIs and new, low-level APIs like DirectX 12 and Vulkan. Today, developers are more likely to choose a graphics API based on feature support and compatibility. Draw call performance is no longer the deciding factor. UL has no plans to update or replace this test.


  • Updated SystemInfo to v5.34 to improve compatibility with latest hardware.


  • Minor fixes for the 3DMark benchmark results screen.

Previous Release Notes:

This is a major update that adds new features to the benchmark results screen. Game performance estimates are only available in 3DMark Advanced Edition and 3DMark Professional Edition.

  • This update adds a new design for the benchmark results screen to help PC gamers better understand their 3DMark scores.
  • With the new features we've added, it's easy to see how your 3DMark score compares with results from other systems with the same components.

3DMark has a new result screen to help PC gamers make sense of their scores.

Learn more about your PC’s performance

  • 3DMark now shows you how your benchmark score compares with results from other systems with the same components. This makes it easy to see if your PC is performing correctly.

3DMark shows how your score compares with other results from the same hardware.

  • This new chart shows the range of scores submitted by other 3DMark users with the same combination of CPU and GPU.
  • The peaks in the chart show the most common scores. The green line shows your score. The blue, dotted line shows the average score for your combination of components.
  • If your score is close to the average, it means your PC is working as it should. A score well below the average could indicate a hardware or configuration problem. The best score gives you an idea of the overclocking potential of your setup.
  • The new benchmark result screen and score comparison feature are available in all 3DMark editions, including 3DMark Basic Edition.

Discover real-world game performance

  • In 3DMark Advanced Edition and 3DMark Professional Edition, you can also see the frame rates you can expect in a selection of popular games.

3DMark estimates game performance from your benchmark score.

  • The frame rate is an estimate based on your 3DMark score and game testing performed by UL. In this first release, you can choose from five popular games:
    • Apex Legends
    • Battlefield V
    • Fortnite
    • GTA V
    • Red Dead Redemption 2

You can read more about estimating game performance from 3DMark scores on the UL Benchmarks website.

Read more

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To use 3dmark how


Welcome to 3DMark—The Gamer's Benchmark

3DMark is a tool for measuring the performance of PCs and mobile devices. It includes a range of benchmarks, each one designed for a specific class of hardware from smartphones to laptops to high-performance gaming PCs. 3DMark is available for Windows, Android, and Apple devices.

3DMark works by running carefully designed graphical and computational tests to measure gaming performance. The more powerful your hardware, the smoother the tests will run. 3DMark benchmarks are very demanding. Low frame rates are normal!

Each benchmark gives you a score that you can use to compare similar systems. When testing devices or components, be sure to use the most appropriate 3DMark benchmark test for your hardware.

3DMark is used by millions of gamers, hundreds of hardware review sites, and many of the world's leading manufacturers. We are proud to say that 3DMark is the world's most popular and widely used benchmark.

This user guide explains how to use 3DMark to benchmark your hardware. It explains what each benchmark measures and how the scores are calculated. You'll also find answers to frequently asked questions, help with error messages, and detailed release notes.

BENCHMARKING MY PC - 2021 -- Using 3DMark, Cinebench and in-game benchmarks to test my PC's power!


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